“…In this world, our primary experience of
computation is not with a traditional desktop computer,
but rather with a range of computationally-enhanced
devices—pieces of paper, pens, walls, books, hammers,
etc. The opportunity implied by this ubiquitous com-
puting vision is to capitalise on our familiarity, skill and
experience in dealing with the everyday world around us.
The world can become an interface to computation, and
computation can become an adjunct to everyday inter-
“…The first is the mutual relationship
between physical form and activity; how we can design
computationally-enhanced devices and how their form as
much as their interactive ability affects likely patterns of
action and interaction…”
“unites meaning and practice…”
Dourish writes about the changing meaning of context in his writings. He covers various topic that are of interest. As technology continues to change and grow we must look further into the everyday use in order to design better products, especially if computation is going to be a part of our everyday lives, from the laptop we work on to the socks which keep our feet warm.
“…Social scientists have argued that traditional interactive system
design often rigidly fails to respond to the setting in
which action unfolds; by incorporating context, system
designers have hoped to make their systems more
responsive to the different social settings in which they
might be used…”
Overall I feel that Dourish is getting to the heart of what we need to think about when we are building a system. Often times in business people will build a system with all the required functionality in mind without much thought to the everyday user. I saw it a lot with in the banking world as I used several systems which were painful at best.
I am really struggling with this particular article but he seems to suggest that we need to consider the audience of our system… which is only valid as most designers know…