Usability Heuristics for Rich Internet Applications
Great article found on Boxes and Arrows by Jess McMullin and Grant Skinner on 2003/07/15.
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Heuristics, or “rules of thumb,” can be useful in both usability evaluations and as guidelines during design. Jakob Nielsen’s 1994 set of usability heuristics were developed with a focus on desktop applications. In 1997, Keith Instone shared his thoughts on how these heuristics apply to what was a relatively new area: websites. Today, in 2003, with Flash-enabled Rich Internet Applications (RIAs) becoming more popular, Nielsen’s heuristics still offer valuable guidelines for RIA designers and developers.
In this article, we focus on Flash because it currently dominates the RIA landscape. However, many of the lessons for Flash apply to other technologies as well.
Rich Internet Applications offer the benefits of distributed, server-based Internet applications with the rich interface and interaction capabilities of desktop applications. The key difference between a typical Flash site and an RIA is that RIAs possess the functionality to interact with and manipulate data, rather than simply visualize or present it. While RIAs hold significant promise, many in the Flash community don’t have the opportunity to work with interaction designers, information architects, or other user experience professionals. As well, user experience professionals often decry Flash or other rich technologies as “bells and whistles” that detract from user goals. We hope this article provides some common ground for discussion between the two communities.
The list below includes Nielsen’s heuristics in bold; our comments about how they apply to RIAs follow each heuristic. Since RIAs cover a broad range of applications, we know we haven’t covered everything. We’d love to hear your own thoughts and experiences in the comments. Continue reading “Usability Heuristics for Rich Internet Applications” »
