Game Design

  • Samurai Love God

    Samurai Love God was a new TV cartoon that was showing on MTV when I joined the team to create a series of downloadable mobile games. We were tasked with creating 2-3 games per team.  We had to design, develop, and write up the game documentation fo...

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  • Dreamcatcher

    For the 24 Hour Game Jam at Parsons School of Design, my team and I first talked about what games inspired us most. We talked about Zelda, PacMan, Donkey Kong Jr, amongst others.  Then discussed which game mechanics we liked best.  In the end we c...

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  • GumbyWorld

    While working for StudioFX I had the opportunity to design several games for the GumbyWorld and Underdog websites we were developing for an online mall of old cartoon characters and their collectible items.  I learned to code in javascript and ling...

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