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	<title>Design By Candlelight</title>
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	<link>http://www.designbycandlelight.com</link>
	<description>User Experience Design, even in the wee hours!</description>
	<lastBuildDate>Thu, 19 Aug 2010 07:28:52 +0000</lastBuildDate>
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		<title>When Fundraising Fails</title>
		<link>http://www.designbycandlelight.com/fundraising-fails/</link>
		<comments>http://www.designbycandlelight.com/fundraising-fails/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 07:28:52 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[User Experience]]></category>
		<category><![CDATA[fundraising]]></category>
		<category><![CDATA[ngo]]></category>
		<category><![CDATA[not profit]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=550</guid>
		<description><![CDATA[I wouldn&#8217;t normally utilize this space for such a thing but I am finding my back against the preverbal wall. I signed myself up to run for The Leukemia and Lymphoma Society&#8217;s Team in Training for the Nike Women&#8217;s Half Marathon in October.  I need to raise $3000 and only have $200 with the [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/fundraising-fails/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Business Model Design at Mobile Startup Weekend</title>
		<link>http://www.designbycandlelight.com/business-model-design-mobile-startup-weekend/</link>
		<comments>http://www.designbycandlelight.com/business-model-design-mobile-startup-weekend/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 22:15:04 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Business Modelling]]></category>
		<category><![CDATA[business model canvas]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=545</guid>
		<description><![CDATA[This last week I met with Alex Osterwalder and about 7 others to review his new book, Business Model Generation and talk about how we are using it in our own practices. It was a fascinating conversation about business innovation and how designing business models can help.  
Inspired by the chat, I opted to [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/business-model-design-mobile-startup-weekend/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: How the Marshmallow Challenge Builds a Team</title>
		<link>http://www.designbycandlelight.com/ux-video-week-marshmallow-challenge-build-team/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-marshmallow-challenge-build-team/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 11:00:36 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Business - General]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[design process]]></category>
		<category><![CDATA[leadership]]></category>
		<category><![CDATA[prototyping]]></category>
		<category><![CDATA[ted talks]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=504</guid>
		<description><![CDATA[
Tom Wujec, an innovative practitioner of business visualization, presents some surprisingly deep research into the &#8220;marshmallow problem&#8221; &#8212; a simple team-building exercise that involves dry spaghetti, one yard of tape and a marshmallow. Who can build the tallest tower with these ingredients? And why does a surprising group always beat the average?
Some of the best [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-marshmallow-challenge-build-team/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: Singing the Body Electric</title>
		<link>http://www.designbycandlelight.com/ux-video-week-singing-body-electric/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-singing-body-electric/#comments</comments>
		<pubDate>Mon, 28 Jun 2010 00:00:48 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[cyborgs]]></category>
		<category><![CDATA[future scenerios]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=371</guid>
		<description><![CDATA[


Fabio Sergio (frog design) talks about some fascinating (albeit uncomfortable) future scenarios. What will it be like when your body is a node in the network? (Frontiers of Interaction V.)

With the latest in technology it could change the way we live, hear, and interact with the world around us. Everything we see and touch would [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-singing-body-electric/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: What Barry Says</title>
		<link>http://www.designbycandlelight.com/ux-video-week-barry-2/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-barry-2/#comments</comments>
		<pubDate>Mon, 21 Jun 2010 00:00:54 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[information visualization]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[what barry says]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=470</guid>
		<description><![CDATA[
Occasionally, I will post videos that aren&#8217;t a conversation about UX or business but rather are inspiration to information design, a new way of thinking, or something else entirely. In this case, I love the information graphics and just how well this piece is put together. I hope it inspires some new visual designs video, [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-barry-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: How to Motivate People</title>
		<link>http://www.designbycandlelight.com/ux-video-week-motivate-people/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-motivate-people/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 00:00:51 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Business - General]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[cognitive psychology]]></category>
		<category><![CDATA[Dan Pink]]></category>
		<category><![CDATA[Fast Company]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[management]]></category>
		<category><![CDATA[motivating people]]></category>
		<category><![CDATA[Richard Branson]]></category>
		<category><![CDATA[ux leadership]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=456</guid>
		<description><![CDATA[
What happens when we give people responsibility to create something?  Just let them take the reigns and run for 24+ hours on whatever they want? Dan Pink attempts to create that reality for you through this video done for TED.  I discovered it when it was posted in Fast Company. The science proves [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-motivate-people/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: Drawing Ideas &amp; Communicating Interaction</title>
		<link>http://www.designbycandlelight.com/ux-video-week-drawing-ideas-communicating-interaction/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-drawing-ideas-communicating-interaction/#comments</comments>
		<pubDate>Mon, 07 Jun 2010 00:00:22 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[Mark Baskinger]]></category>
		<category><![CDATA[sketching]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=362</guid>
		<description><![CDATA[
Mark Baskinger on Drawing Ideas and Communicating Interaction from Johnny Holland on Vimeo.
Here Mark Baskinger (associate professor at Carnegie Mellon’s School of Design) talks to Johnny about drawing ideas, the differences between industrial designers and interaction designers, and how interaction designers can use sketching to communicate their designs better.
Sketch
Sketching is nothing more than showing what&#8217;s [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-drawing-ideas-communicating-interaction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: The Google Experiment</title>
		<link>http://www.designbycandlelight.com/ux-video-week-google-experiment/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-google-experiment/#comments</comments>
		<pubDate>Mon, 31 May 2010 00:00:33 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[job hunting]]></category>
		<category><![CDATA[search]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=458</guid>
		<description><![CDATA[
This video wins UX Video of this week simply because of it&#8217;s creative approach to job hunting.  It&#8217;s impressive. I bet those of you that follow me could top it. Show me your talent and post a response here. 
]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-google-experiment/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: Sketching &amp; Paper Prototyping</title>
		<link>http://www.designbycandlelight.com/ux-video-week-sketching-paper-prototyping/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-sketching-paper-prototyping/#comments</comments>
		<pubDate>Mon, 24 May 2010 00:00:50 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[User Experience]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[ideation]]></category>
		<category><![CDATA[paper prototyping]]></category>
		<category><![CDATA[prototyping]]></category>
		<category><![CDATA[sketching]]></category>
		<category><![CDATA[todd zaki warfel]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=360</guid>
		<description><![CDATA[
&#8220;I haven&#8217;t done a wireframe in 2 years.&#8221; starts Todd Zaki Warfel in his talk about his intensive, iterative ideation sessions with clients followed by prototyping and discusses in this video why you should prototype. (Hat tip to theuxworkshop.tv.) 
The process goes as follows:
1) Sketch: Start with quantity over quality. In about 5 minutes sketch [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-sketching-paper-prototyping/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: The Social Media Revolution</title>
		<link>http://www.designbycandlelight.com/ux-video-week-the-social-media-revolution/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-the-social-media-revolution/#comments</comments>
		<pubDate>Mon, 17 May 2010 00:00:50 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Business - General]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=446</guid>
		<description><![CDATA[ We have a fundamental shift on our hands of how we communicate with each other locally and internationally.

Similarly to having a web site is required to even be seen as a legitimate business; it's now even vital to play a part in social media. Seventy eight percent of people will trust peer reviews verses the 14% that trust advertising.]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-the-social-media-revolution/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>You do, what?</title>
		<link>http://www.designbycandlelight.com/you-do-what/</link>
		<comments>http://www.designbycandlelight.com/you-do-what/#comments</comments>
		<pubDate>Sat, 15 May 2010 14:51:22 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Business - General]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[customer service]]></category>
		<category><![CDATA[experience]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=264</guid>
		<description><![CDATA[Talking to customers is what user experience professionals claim to do day in and day out. Learning the lanugage of our customers in order to talk about what we do is key to translating what we do to the general public.  An 8th grader should understand it. If you were to step back, what [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/you-do-what/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: When Games Invade Real Life</title>
		<link>http://www.designbycandlelight.com/ux-video-week-games-invade-real-life/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-games-invade-real-life/#comments</comments>
		<pubDate>Sat, 03 Apr 2010 05:45:54 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[branding]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[game mechanics]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=356</guid>
		<description><![CDATA[
Games are invading the real world &#8212; and the runaway popularity of Farmville and Guitar Hero is just the beginning, says Jesse Schell. At the DICE Summit, he makes a startling prediction: a future full of points in the making. While brushing our teeth, getting enough sleep, everything we do we collect points for tax [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-games-invade-real-life/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: Sketch a Move</title>
		<link>http://www.designbycandlelight.com/ux-video-week-2/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-2/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 14:40:11 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[User Experience]]></category>
		<category><![CDATA[User Testing]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[prototyping]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=319</guid>
		<description><![CDATA[
Sketch-a-Move from Superflux on Vimeo.
I&#8217;ve missed a couple weeks due to deadlines at work but here&#8217;s the next installment of UX Video of the Week. This one is a lot of fun to watch and only 5 minutes out of your day for some amusing commentary (by the girls in the video) and inspiration. Here [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-2/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: Share This with Your Clients</title>
		<link>http://www.designbycandlelight.com/ux-video-week-share-clients/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-share-clients/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 06:17:32 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[communication]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[ux]]></category>
		<category><![CDATA[what is interaction design]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=311</guid>
		<description><![CDATA[
This video is a simple and straight forward video, in which Bill Verplank explains what interaction design is all about (from the series of videos that accompanies Bill Moggridge’s book “Designing Interactions”).  Given that we are often asked just what Interaction Design is and why it is so important, it is important to learn [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-share-clients/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Part 1 &#8211; SF IxDA Redux: Meaningful Innovation Relies on Interaction and Service Design</title>
		<link>http://www.designbycandlelight.com/sf-ixda-redux-part-1-meaningful-innovation-relies-interaction-service-design/</link>
		<comments>http://www.designbycandlelight.com/sf-ixda-redux-part-1-meaningful-innovation-relies-interaction-service-design/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 14:53:28 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[User Experience]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[customer experience]]></category>
		<category><![CDATA[ixda]]></category>
		<category><![CDATA[keynote]]></category>
		<category><![CDATA[service design]]></category>
		<category><![CDATA[sf]]></category>
		<category><![CDATA[sustainability]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=330</guid>
		<description><![CDATA[Keynote originally presented by Nathan Shedroff at the IxDA conference in Savanna, Georgia in February 2010. It is recaptured here from the San Francisco, IxDA Redux.


View more presentations from IxDASF.

Nathan Shedroff argues in his keynote address to the IxDA that we can no longer separate business, design, and sustainability. For companies it’s not just about [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/sf-ixda-redux-part-1-meaningful-innovation-relies-interaction-service-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UX Video of the Week: Being Human is NOT Quantifiable</title>
		<link>http://www.designbycandlelight.com/ux-video-week-human-quantifiable/</link>
		<comments>http://www.designbycandlelight.com/ux-video-week-human-quantifiable/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 19:07:00 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[User Experience]]></category>
		<category><![CDATA[ux video of the week]]></category>
		<category><![CDATA[being human]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[ux]]></category>
		<category><![CDATA[ux leadership]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=296</guid>
		<description><![CDATA[If you don&#8217;t know Jeff Parks, you should. A former cognitive rehab therapist, Jeff, is now an Information Architect and consultant based in Ottawa, Canada. He shares some interesting insights into &#8220;being human&#8221; in the following video:

Being Human is NOT Quantifiable from Jeff Parks on Vimeo.
The Following are the Key Takeaways I got from the [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/ux-video-week-human-quantifiable/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>An Everyday Reminder of Donald Norman</title>
		<link>http://www.designbycandlelight.com/everyday-reminder-donald-norman/</link>
		<comments>http://www.designbycandlelight.com/everyday-reminder-donald-norman/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 16:00:41 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[User Experience]]></category>
		<category><![CDATA[donald norman]]></category>
		<category><![CDATA[everyday experiences]]></category>
		<category><![CDATA[ux leadership]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=281</guid>
		<description><![CDATA[I think of Donald Norman everyday when I walk into the executive conference room.  There&#8217;s a glass door one must walk through in order to get into the executive offices. There&#8217;s a pull type door handle on the door but you must push to walk through. Thus I think of Donald Norman&#8217;s argument in [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/everyday-reminder-donald-norman/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Who&#8217;s Experience is it Anyway?</title>
		<link>http://www.designbycandlelight.com/experience-anyway/</link>
		<comments>http://www.designbycandlelight.com/experience-anyway/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 05:38:28 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Information Architecture]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[interface design]]></category>
		<category><![CDATA[naming conventions]]></category>
		<category><![CDATA[nomenclature]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=279</guid>
		<description><![CDATA[I have gotten asked a lot in interviews lately. &#8220;So what are you? Do you consider yourself IA or IxD?&#8221; And I find myself asking, &#8220;Does it matter?&#8221;
I have to ask all UX professionals everywhere, &#8220;Why the divide?&#8221; Aren&#8217;t we as professionals in User Experience supposed to be about the design of that experience no [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/experience-anyway/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Change up the Experience</title>
		<link>http://www.designbycandlelight.com/changing-experience/</link>
		<comments>http://www.designbycandlelight.com/changing-experience/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 21:10:34 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=218</guid>
		<description><![CDATA[
As a designer, I am responsible for the experiences I create for my users. Whether  creating a financial web site or a game, I need to consider how people will interact with that information.  What excites me about this video is it takes an everyday object and creates a new and unique experience [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/changing-experience/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Digital Road Signs</title>
		<link>http://www.designbycandlelight.com/digital-road-signs/</link>
		<comments>http://www.designbycandlelight.com/digital-road-signs/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 20:01:07 +0000</pubDate>
		<dc:creator>rphillippi</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[breadcrumbs]]></category>
		<category><![CDATA[navigation]]></category>
		<category><![CDATA[road signs]]></category>
		<category><![CDATA[site design]]></category>
		<category><![CDATA[wayfinding]]></category>

		<guid isPermaLink="false">http://www.designbycandlelight.com/?p=223</guid>
		<description><![CDATA[
I was watching Top Gear on the BBC and they were discussing the design of the road signs for the highways (Fast forward to 4:45 within the video).
In the 1950&#8217;s when the government was developing the motor ways in the UK, they realised that the current signs were not going to work.  Thus a [...]]]></description>
		<wfw:commentRss>http://www.designbycandlelight.com/digital-road-signs/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
	</channel>
</rss>
