Time: 10:52 pm
The Challenge: Create a new gambling game with the Betable API in a weekend.
First Steps: People present ideas… Only two presented. An MMO and a play off Pokemon.
Second Step: Find a team.
I choose to jump on board with the team with an idea. I’m really just here for the experience and because I am curious.
Third Step: Who’s doing what? And just what are we doing anyway?
There was a quick dissemination between who was strong in front end code and who wasn’t so roles would change quickly. I’m still “designer-team-of-one”.
Over the course of the night we decided we’re going to go a different direction. Still utilizing the original mechanics of Pokemon we’re going to play it up to something more “adult”. I don’t want to give away what we are doing specifically since this is still early in the hackathon and might give away our project to other competing teams. But let’s just say my background in User Experience is playing well into the game design itself. We have a vision and a focus and it’s going to be beautiful! Not that I am bias.
But in the mean time if you’d like to get a small taste of our game? See the image above to get a feel for the game board.